CHI2018

ACM, design, design research, HCI, hci research, Human-Computer Interaction, knowledge production, knowledge tools, research, science, SIGCHI, theory-practice gap

Looking forward to CHI2018 in Montreal, QC, Canada! This year I am humbled to be first author on one full paper and a contributing author on a second full paper. Two full papers! Huzzah! The first author paper examines the concept of the theory-practice gap as a generative metaphor. Here is the abstract:

The theory-practice gap is a well-known concept in HCI research. It provides a way of describing a space that allegedly exists between the theory and practice of the field, and it has inspired many researchers to propose ways to “bridge the gap.” In this paper, we propose a novel interpretation of the gap as a generative metaphor that frames problems and guides researchers towards possible solutions. We examine how the metaphor has emerged in HCI discourse, and what its limitations might be. We raise concerns about treating the gap as given or obvious, which could reflect researchers’ tendencies to adopt a problem solving perspective. We discuss the value of considering problem setting in relation to the theory-practice gap, and we explore Derrida’s strategy of “reversal” as a possible way to develop new metaphors to capture the relationship between theory and practice. (https://doi.org/10.1145/3173574.3174194)

I’m excited to talk about this ongoing project and discussing its potential with other members in the HCI research community. Onward!

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Theory Use has not been framed as an HCI Problem

design, design research, HCI, HCI/d, Human-Computer Interaction, knowledge production, knowledge tools, research, science, scientific method, theory, theory building, theory development

Theory in HCI research appears to be of interest to a number of researchers working in the field. Theory use, which refers to the different roles or functions theory may play in scholarly research or publishing, is one way of exploring the topic, but, in my view, neither topic has been framed as an HCI problem.

Each has been framed as a problem of maturity (or, more accurately, one of immaturity) and, perhaps more recently, as a problem of identity. But these framings transcend the field of HCI research. They are (and have been) relevant to many other academic disciplines.

To the extent that HCI is grappling with its maturity (or immaturity) and/or its identity as an intellectual community, theory and theory use are relevant topics of study. But they have not been formulated or engaged with in terms of human-computer interaction. Such a formulation will be a necessary, good step forward in the discourse.

 

New Citation Analysis Journal Pub

design, design research, HCI, hci research, research, science, Uncategorized

Great news! We sent the final author proof of our article Schön’s Intellectual Legacy: A Citation Analysis of DRS Publications (2010-2016) back to the copyeditors for publication at Design Studies, which is one of the premier journals in the design field.

The article should be online within a week or so of receiving the final proof (yesterday). So, hopefully you’ll soon be able to read the outcome of a project conceived at the 2015 EAD conference, initially published at the DRS2016, and extensively revised and submitted for Design Studies this year.

I’m pleased to add that Refseer, whose origin story begins with Citeseer, was recently rekindled, and we’re going to be exploring ways to apply and expand it within the scope of our citation analysis project.. Onward!

Community Data & Water Quality

design, design research, HCI, hci research, Human-Computer Interaction, research, science, Uncategorized

Most of my blog entries are announcements of publications or generic thought pieces about topics of interest. One thing I’d like to do differently going forward is keeping track of current research projects here at Penn State University’s Center for Human-Computer Interaction (C4HCI) as way of providing some insight and value to folks outside of my network; especially members of community organizations, local government, and industry.

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Community Data & Water Quality. A current project underway here at C4HCI has to do with water quality data as a kind of community data around which different stakeholders could organize and act. There are already several groups in State College collecting and analyzing water quality data, and our working assumption is that this data could be made accessible and interpretable to a wider group of residents.

In my view, and in an ideal case, the outcome of such would be a more data literate citizenry confident and capable to engage with local government around water quality (and other) policy and decision-making.

Tonight we held the first meeting of what we hope will be a series of conversations and workshops with folks who work for and with different water quality collection groups in Centre County, including: ClearWater Conservancy, PaSEC, WRMP, and Trout Unlimited. The goal of the meeting was to share our vision for a possible project built around water quality data and to engage in a meaningful conversation about what a collaboration between our groups could look like. The meeting was great. Our group learned a lot about the kinds of data these different organizations collect and about some of the barriers to sharing/using the data that we had not yet considered. We even identified a possible opportunity for supporting (one of) their efforts to build out an online resource for community members to learn more about water quality issues.

Looking forward to more!

IASDR 2017

art, design, design research, HCI, hci research, HCI/d, Human-Computer Interaction, knowledge production, knowledge tools, Uncategorized

Some additional good news to report. I submitted an abstract for a short paper to the upcoming IASDR conference in Cincinnati about some early-stage research that I’m working on with Erik Stolterman, and the abstract has been accepted! So now we’re writing the short paper and creating a poster to present at the conference.

Here is the abstract we submitted:

Scholars in a variety of academic disciplines have studied the peer review process. There are examinations of the biases that pervade peer review (Lee, Sugimoto, Zhang, & Cronin, 2013). Other studies propose tools or methods that might be useful for improving or standardizing the peer review process (Hames, 2008; Onitilo, Engel, Salzman-Scott, Stankowski, & Doi, 2013). Still others examine the kinds of criteria that ought to be relied upon in peer review processes, and in some cases these criteria are widely known and agreed upon. In the natural sciences, for example, we might say that there is a relatively stable set of criteria that can be used to assess the rigor, relevance, and validity of a scientific knowledge contribution. In this paper, our aim is to examine the process of peer review as it pertains to research through design. We aspire to build an understanding of the criteria scholars use when a design or prototype is the main contribution. How do reviewers evaluate designs as knowledge contributions? Is there any uniformity or stability to the review criteria? Are criteria from other fields (e.g. scientific criteria) used to evaluate designs? Toward this end, we report the outcome of a survey conducted with a group of meta-reviewers (n=15) from the design subcommittee for the 2017 Computer-Human Interaction (CHI) Conference, which is the flagship conference in our field of expertise. The design subcommittee reviews papers that “make a significant designerly contribution to HCI [including but not limited to] novel designs of interactive products, services, or systems that advance the state of the art.” Our findings suggest that there is little agreement on a common set of criteria for evaluating research through design.

I look forward to sharing more as this important project moves forward!

New Journal Article

design, design research, Informatics, knowledge production, knowledge tools, philosophy of science, research

Terrific (not-so-new) news! She Ji: The Journal of Design, Economics, and Innovation published an article I wrote with Erik Stolterman about whether knowledge claims could be a useful way to distinguish research communities from one another. Here is the abstract:

While much has been written about designerly knowledge and designerly ways of knowing in the professions, less has been written about the production and presentation of knowledge in the design discipline. In the present paper, we examine the possibility that knowledge claims might be an effective way to distinguish the design discipline from other disciplines. We compare the kinds of knowledge claims made in journal publications from the natural sciences, social sciences, and design. And we find that natural and social science publications tend to make singular knowledge claims of similar kinds whereas design publications often contain multiple knowledge claims of different kinds. We raise possible explanations for this pattern and its implications for design research.

… and a link to the article, which is freely available for download. I’d welcome any comments or feedback. This is part of a broader project investigating the transfer and interplay of knowledge in research communities.

Conferences

design, design research, Uncategorized

I look forward to the day when more conferences in my fields of interest offer alternative forms of presentation. I recently received an email from the IASDR conference, which will be held later this year in Cincinnati. Part of the email states that:

“To allow all world citizens to participate in the IASDR2017 conference, every effort will be made to accommodate alternative forms of presentation such as recorded video or real-time online video conferencing.”

I was really pleased when I read this, and my hope is that others will make similar efforts. No one should miss out on the opportunity to present research because of backwards policy..

New Journal Article

design, design research, design theory, theory, theory building, theory development

Terrific news! The new issue of She Ji: The Journal of Design Economics and Innovation is out today, and it features an article I wrote with Erik Stolterman. Check it out here:

http://www.sciencedirect.com/science/journal/24058726

We received some excellent commentaries by Danah Henriksen, Jeff Bardzell, and Deirdre Barron. I hope you’ll read all of them as they contain important, unique insights.

Bridging Theory and Practice

design, design research, design theory, HCI, hci research, HCI/d, Human-Computer Interaction, theory, theory building, theory-practice gap

Just as there are lots of discussions and debates about theory building in HCI, there are also some interesting contributions to the discipline that address the theory-practice gap.

In a previous post I wrote about how important it is to think about what words mean for intellectual progress (or just for clarity of communication) in the context of theoretical adequacy. And the same holds for the theory-practice gap. The way we approach it will differ in relation to the meanings we choose to ascribe to theory and practice and gap. I will however leave that line of thinking open for now and instead raise a problem I have with the way the theory-practice gap is attended to in the literature.

It’s not.

Well, it is and it’s not. Scholars attend to the theory-practice gap in the sense that they write about it and they propose ways to bridge it. But as far as I know, no one (in HCI anyway) has engaged in any kind of a conceptual analysis of the theory-practice gap or questioned whether it ought to be bridged or how it ought to be bridged or the implications of bridging the gap for a discipline that also worries about its theoretical adequacy. There is some interesting work in other disciplines (e.g. nursing, psychotherapy, management) that takes a closer look at the gap – instead of taking it for granted – and this is something that I think HCI needs to start doing, too.

**There are several good references re: the theory-practice gap listed on the theory project page on this site. Check them out, and please suggest more if you have them**

Theoretical Adequacy in HCI Research

design, design research, design theory, hci research, HCI/d, knowledge production, theory, theory building, theory development, theory-practice gap

Theoretical adequacy is an concept that comes up in some form or another in various readings in the hci literature. More often than not, authors express concern that hci is currently (or soon-to-be) theoretically inadequate. But what does this mean?

What is theoretical adequacy? Is it the degree to which knowledge produced and published in a discipline is adopted and applied in a profession? Or does it refer to our production (or lack thereof) of scientific explanations of the phenomena we study? For the former, adequacy would be a high adoption and application of disciplinary knowledge in professions. And “theory” is really just another word for knowledge produced (primarily?) in a discipline. For the latter, adequacy could be a numbers game (how many theories do we produce?) or a utility game (do our theories have high scientific utility) or even an interest game (are the theories we generate interesting?).

Whatever meaning we choose, it seems reasonable to claim that theoretical adequacy is important. It seems important that we concern ourselves with the adoption of disciplinary knowledge in the professions (but maybe we should stop using the word ‘theory’ as shorthand for disciplinary knowledge since it does not describe all knowledge produced in the disciplines…). It also seems important that the theories we produce have a high degree of scientific utility or interest. But if I set out to address the applicability of disciplinary knowledge in the professions then I may set aside entirely my concern with scientific utility. Intention and meaning are intertwined, and this message gets lost in the literature.

We can’t hope to address theoretical adequacy without addressing its meaning.