New Human-Centered Design Syllabus

We’re closing in on the end of the spring semester here at Penn State University, and, unlike in year’s past, I’ve already finished my syllabus revisions. Download the new version here. The speediness of these revisions is due to a stellar graduate student who is also the instructional assistant who helped me teach the class […]

the first design problem

There’s a great line in a recent exploration of near-future UX issues. It goes: Design is about solving problems. And deciding how to solve a problem is the first design problem to be solved. I like this report, but I want to offer a different perspective here. Deciding how to solve a problem could in […]

Demarcating Design Research

I’ve been thinking over these last few days about just what we mean when we say “design research.” Does saying we do design research or that we are design researchers imply that we do a different kind of research? Does it mean that as design researchers we make a unique intellectual contribution to the realms of […]

why is theory useful to designers

Erik Stolterman and I are currently working on a paper about design theory and design research. When I gave a recent presentation of our progress, I discussed the origin of the ideas for the paper. I located the origin in conversations we’d had during the last academic year; conversations that centered on the gap between “theory” and practice. […]

Design | Definitions

This morning there was a fantastic debate held as part of the DRS 2014. What struck me during the debate, but especially during the following comments/questions from the audience, was the importance of defining our terms. Members in the audience came from a diversity of design disciplines (interaction, graphic, architecture, engineering, product, industrial, and others) […]