Design | Definitions

This morning there was a fantastic debate held as part of the DRS 2014. What struck me during the debate, but especially during the following comments/questions from the audience, was the importance of defining our terms. Members in the audience came from a diversity of design disciplines (interaction, graphic, architecture, engineering, product, industrial, and others) […]

New Research Questions | New Books

I acquired two new books yesterday afternoon. Hooked and Designing for Behavior Change. These are the first books on designing for change I’ve purchased since landing on an interesting (set of) question(s) that I suspect will carry me towards some excellent contributions to the field: What are the keystone attitudes and behaviors that, once cultivated, might have positive […]

Some Thoughts About Design

I’ve been thinking about a question put forth by people smarter than me about Design. John Heskett articulates it best: [Why has design] never cohered into a unified profession, such as law, medicine, or architecture, where a license or similar qualification is required to practice…? [1]  I’m wondering if an answer to this question isn’t […]

The Time Paradox

Please note: This is a more free-form brainstorming piece done in anticipation of a fuller paper surrounding a new idea in interaction design. Out of context, it may not translate well. I simply needed to get the idea out (publicly). The Time Paradox gave me an interesting Aha! moment. In its section on the benefits of […]

Experience Design | Manipulation | Perversion

I’ve been thinking about morality and manipulation since class today especially as it pertains to experience design. I get the impression that when we talk about manipulation we generally do so with an implied value judgment: manipulation = bad. But when we were talking today about theme parks and movies, aren’t we talking about places […]

Is Clarity the Path to Enlightenment?

While revisiting the notes I jotted down when I read Buxton‘s Sketching User Experiences I stumbled across this line of text: Clarity is Not Always the Path to Enlightenment It’s the chapter heading for a few pages that describe the necessarily ambiguous nature of sketching as it pertains to design. I especially love one of the […]

Growth as a Designer

**reblog…I wrote this entry as part of a reflective journal in my first-semester graduate interaction design class at Indiana University‘s SOIC** Bill Moggridge’s book Designing Interactions was waiting on my desk when I got home tonight. After taking care of a few lingering project 4 tasks from the day — and after eating a late dinner — […]

HCI Study Journal

Last week brought with it a slew of activities: project submissions, presentations, and exams. The weeks in this program end soon after they begin. It’s wonderful. Our third design project for the semester centers on time, and I find this apt because  — even before the design brief was released — I had taken a step […]

What do designers do?

One of the tasks in my introductory design class is a weekly reflective journal. I got in the habit of keeping a study journal over the summer, and I think that this reflective journal is akin to a study journal. It’s more formal, though. And so I find myself approaching it like a short essay […]

How and Why I Chose this HCI Graduate Program

The third day of graduate orientation at the IU School of Informatics and Computing is winding down. The  day’s events peaked around 5pm with…course registration! It’s official. I’m enrolled. As the question has come up numerous times over the last few days, I thought I’d take a stab at articulating my reasons for pursuing an […]