what should theory mean?

design, design research, design theory, HCI, hci research, HCI/d, Human-Computer Interaction, karl popper, philosophy of science, theory, theory building, theory development, theory-practice gap

I’ve been collecting (and modifying and losing) thoughts about theory and the different ways it has been discussed and debated in academia for some time now. Recently I started organizing a collection of readings on/about theory according to different concepts like: theory development, theory-practice relationship, theory-artifact relationship, etc.

What’s really striking about all these readings is the way in which authors talk about what theory means before ultimately choosing a meaning to work with. There is almost universal agreement that theory is a complex word that can mean lots of things to lots of different people who work in different places and think about different things.

But how do we make a choice between different meanings and do we examine the consequences for our choices? Why do we not write about the choice when we write about the multiple meanings of theory?

Contemplating these questions would bring a great deal of clarity to an ambiguous discourse (esp. in HCI where researchers have since the early days of the field wrestled with theoretical adequacy, the relationship between artifacts and theory, etc.)

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